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java.lang.Objectnet.sourceforge.cilib.games.measurement.AgentMeasure
net.sourceforge.cilib.games.measurement.AverageItemDistanceMeasure
public class AverageItemDistanceMeasure
| Constructor Summary | |
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AverageItemDistanceMeasure()
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AverageItemDistanceMeasure(AverageItemDistanceMeasure other)
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| Method Summary | |
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void |
clearData()
Clear all measured data. |
AgentMeasure |
getClone()
Create a cloned copy of the current object and return it. |
Type |
getMeasuredData()
return the measured data |
void |
measure(Game<GameState> game)
Measure game specific information and store it |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public AverageItemDistanceMeasure()
public AverageItemDistanceMeasure(AverageItemDistanceMeasure other)
| Method Detail |
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public void clearData()
AgentMeasure
clearData in class AgentMeasurepublic AgentMeasure getClone()
AgentMeasure
getClone in interface CloneablegetClone in class AgentMeasureObject.clone()public Type getMeasuredData()
AgentMeasure
getMeasuredData in class AgentMeasurepublic void measure(Game<GameState> game)
AgentMeasure
measure in class AgentMeasuregame - the game to measure information from
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