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Packages that use EntityScore | |
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net.sourceforge.cilib.coevolution.score | |
net.sourceforge.cilib.games.game | |
net.sourceforge.cilib.problem.coevolution |
Uses of EntityScore in net.sourceforge.cilib.coevolution.score |
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Methods in net.sourceforge.cilib.coevolution.score that return types with arguments of type EntityScore | |
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ArrayList<EntityScore> |
EntityScoreboard.getScores()
Get a list of all the Scores for this entity |
Methods in net.sourceforge.cilib.coevolution.score with parameters of type EntityScore | |
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void |
EntityScoreboard.mergeEntityScore(EntityScore scoreBoard)
Merge the given EntityScore into this scoreboard |
void |
EntityScore.mergeScoreBoard(EntityScore other)
Merge this scoreboard with another one |
Uses of EntityScore in net.sourceforge.cilib.games.game |
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Methods in net.sourceforge.cilib.games.game with parameters of type EntityScore | |
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void |
Game.setEntityScore(int playerID,
EntityScore score)
Store the result and fitness for a specific player in the entityscore object |
Uses of EntityScore in net.sourceforge.cilib.problem.coevolution |
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Methods in net.sourceforge.cilib.problem.coevolution with parameters of type EntityScore | |
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void |
GameLearningOptimizationProblem.playGame(int currentPlayerID,
EntityScore currentScore)
This method should be called after all the players have been initialized for this game the required amount of games are played and the scores are stored |
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