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Uses of NeuralAgent in net.sourceforge.cilib.games.agent |
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Constructors in net.sourceforge.cilib.games.agent with parameters of type NeuralAgent | |
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NeuralAgent(NeuralAgent other)
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Uses of NeuralAgent in net.sourceforge.cilib.games.agent.neural |
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Methods in net.sourceforge.cilib.games.agent.neural with parameters of type NeuralAgent | |
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abstract Vector |
NeuralStateInputStrategy.getNeuralInputArray(NeuralAgent currentPlayer,
Game<GameState> state)
Get an input vector for the given game state |
Uses of NeuralAgent in net.sourceforge.cilib.games.agent.state.evaluation |
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Subclasses of NeuralAgent in net.sourceforge.cilib.games.agent.state.evaluation | |
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class |
NeuralStateEvaluator
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Uses of NeuralAgent in net.sourceforge.cilib.games.game.predatorprey |
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Methods in net.sourceforge.cilib.games.game.predatorprey with parameters of type NeuralAgent | |
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Vector |
PredatorPreyNeuralInputStrategy.getNeuralInputArray(NeuralAgent currentPlayer,
Game state)
Get an input vector for the given game state |
Uses of NeuralAgent in net.sourceforge.cilib.games.game.tetris |
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Methods in net.sourceforge.cilib.games.game.tetris with parameters of type NeuralAgent | |
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Vector |
TetrisFeaturesInputStrategy.getNeuralInputArray(NeuralAgent currentPlayer,
Game state)
Get an input vector for the given game state |
Uses of NeuralAgent in net.sourceforge.cilib.games.game.tictactoe |
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Methods in net.sourceforge.cilib.games.game.tictactoe with parameters of type NeuralAgent | |
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Vector |
TTTStateInputStrategy.getNeuralInputArray(NeuralAgent currentPlayer,
Game state)
Get an input vector for the given game state |
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