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java.lang.Objectnet.sourceforge.cilib.games.game.predatorprey.init.PredPreyPositionInitializationStrategy
net.sourceforge.cilib.games.game.predatorprey.init.StaticPositionInitializationStrategy
public class StaticPositionInitializationStrategy
Constructor Summary | |
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StaticPositionInitializationStrategy()
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StaticPositionInitializationStrategy(StaticPositionInitializationStrategy other)
Copy constructor |
Method Summary | |
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StaticPositionInitializationStrategy |
getClone()
Create a cloned copy of the current object and return it. |
ItemLocation |
getPredLocation()
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ItemLocation |
getPreyLocation()
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void |
initializePP(PredatorPreyGame game)
Initialize the positions of the predator and prey agents |
void |
setPredLocation(ItemLocation predLocation)
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void |
setPreyLocation(ItemLocation preyLocation)
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public StaticPositionInitializationStrategy()
public StaticPositionInitializationStrategy(StaticPositionInitializationStrategy other)
other
- Method Detail |
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public StaticPositionInitializationStrategy getClone()
getClone
in interface Cloneable
getClone
in class PredPreyPositionInitializationStrategy
Object.clone()
public void initializePP(PredatorPreyGame game)
initializePP
in class PredPreyPositionInitializationStrategy
game
- The game object to initialisepublic ItemLocation getPredLocation()
public void setPredLocation(ItemLocation predLocation)
public ItemLocation getPreyLocation()
public void setPreyLocation(ItemLocation preyLocation)
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