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java.lang.Object net.sourceforge.cilib.games.measurement.AgentMeasure net.sourceforge.cilib.games.measurement.AverageItemDistanceMeasure
public class AverageItemDistanceMeasure
Constructor Summary | |
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AverageItemDistanceMeasure()
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AverageItemDistanceMeasure(AverageItemDistanceMeasure other)
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Method Summary | |
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void |
clearData()
Clear all measured data. |
AgentMeasure |
getClone()
Create a cloned copy of the current object and return it. |
Type |
getMeasuredData()
return the measured data |
void |
measure(Game<GameState> game)
Measure game specific information and store it |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public AverageItemDistanceMeasure()
public AverageItemDistanceMeasure(AverageItemDistanceMeasure other)
Method Detail |
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public void clearData()
AgentMeasure
clearData
in class AgentMeasure
public AgentMeasure getClone()
AgentMeasure
getClone
in interface Cloneable
getClone
in class AgentMeasure
Object.clone()
public Type getMeasuredData()
AgentMeasure
getMeasuredData
in class AgentMeasure
public void measure(Game<GameState> game)
AgentMeasure
measure
in class AgentMeasure
game
- the game to measure information from
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