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Uses of GridGameState in net.sourceforge.cilib.games.game |
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Constructors in net.sourceforge.cilib.games.game with parameters of type GridGameState | |
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GridGame(GridGame other,
GridGameState newState)
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Uses of GridGameState in net.sourceforge.cilib.games.game.tetris |
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Subclasses of GridGameState in net.sourceforge.cilib.games.game.tetris | |
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class |
TetrisGameState
This class represents a Tetris game state. |
Methods in net.sourceforge.cilib.games.game.tetris with parameters of type GridGameState | |
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boolean |
TetrisBlock.update(double currentSpeed,
GridGameState state)
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Uses of GridGameState in net.sourceforge.cilib.games.game.tetris.shape |
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Methods in net.sourceforge.cilib.games.game.tetris.shape with parameters of type GridGameState | |
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boolean |
AbstractShape.update(double currentSpeed,
GridGameState state)
attempt to move each block in shape down if collides before successfull move dont change pos and return false if moves but lands on bottom or above other block return false else return true |
Uses of GridGameState in net.sourceforge.cilib.games.game.tictactoe |
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Methods in net.sourceforge.cilib.games.game.tictactoe that return types with arguments of type GridGameState | |
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Game<GridGameState> |
TicTacToe.getClone()
Create a cloned copy of the current object and return it. |
Game<GridGameState> |
TicTacToe.getClone(GridGameState newState)
Get a clone with the given GameState This method should typically be used by the StateTraversalStrategy and Agent with regards to decision making when playing the game. |
Methods in net.sourceforge.cilib.games.game.tictactoe with parameters of type GridGameState | |
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Game<GridGameState> |
TicTacToe.getClone(GridGameState newState)
Get a clone with the given GameState This method should typically be used by the StateTraversalStrategy and Agent with regards to decision making when playing the game. |
Constructors in net.sourceforge.cilib.games.game.tictactoe with parameters of type GridGameState | |
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TicTacToe(TicTacToe other,
GridGameState newState)
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Uses of GridGameState in net.sourceforge.cilib.games.states |
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Methods in net.sourceforge.cilib.games.states that return GridGameState | |
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GridGameState |
GridGameState.getClone()
Create a cloned copy of the current object and return it. |
Constructors in net.sourceforge.cilib.games.states with parameters of type GridGameState | |
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GridGameState(GridGameState other)
Copy constructor |
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