Uses of Class
net.sourceforge.cilib.games.states.GridGameState

Packages that use GridGameState
net.sourceforge.cilib.games.game   
net.sourceforge.cilib.games.game.tetris   
net.sourceforge.cilib.games.game.tetris.shape   
net.sourceforge.cilib.games.game.tictactoe   
net.sourceforge.cilib.games.states   
 

Uses of GridGameState in net.sourceforge.cilib.games.game
 

Constructors in net.sourceforge.cilib.games.game with parameters of type GridGameState
GridGame(GridGame other, GridGameState newState)
           
 

Uses of GridGameState in net.sourceforge.cilib.games.game.tetris
 

Subclasses of GridGameState in net.sourceforge.cilib.games.game.tetris
 class TetrisGameState
          This class represents a Tetris game state.
 

Methods in net.sourceforge.cilib.games.game.tetris with parameters of type GridGameState
 boolean TetrisBlock.update(double currentSpeed, GridGameState state)
           
 

Uses of GridGameState in net.sourceforge.cilib.games.game.tetris.shape
 

Methods in net.sourceforge.cilib.games.game.tetris.shape with parameters of type GridGameState
 boolean AbstractShape.update(double currentSpeed, GridGameState state)
          attempt to move each block in shape down if collides before successfull move dont change pos and return false if moves but lands on bottom or above other block return false else return true
 

Uses of GridGameState in net.sourceforge.cilib.games.game.tictactoe
 

Methods in net.sourceforge.cilib.games.game.tictactoe that return types with arguments of type GridGameState
 Game<GridGameState> TicTacToe.getClone()
          Create a cloned copy of the current object and return it.
 Game<GridGameState> TicTacToe.getClone(GridGameState newState)
          Get a clone with the given GameState This method should typically be used by the StateTraversalStrategy and Agent with regards to decision making when playing the game.
 

Methods in net.sourceforge.cilib.games.game.tictactoe with parameters of type GridGameState
 Game<GridGameState> TicTacToe.getClone(GridGameState newState)
          Get a clone with the given GameState This method should typically be used by the StateTraversalStrategy and Agent with regards to decision making when playing the game.
 

Constructors in net.sourceforge.cilib.games.game.tictactoe with parameters of type GridGameState
TicTacToe(TicTacToe other, GridGameState newState)
          
 

Uses of GridGameState in net.sourceforge.cilib.games.states
 

Methods in net.sourceforge.cilib.games.states that return GridGameState
 GridGameState GridGameState.getClone()
          Create a cloned copy of the current object and return it.
 

Constructors in net.sourceforge.cilib.games.states with parameters of type GridGameState
GridGameState(GridGameState other)
          Copy constructor
 



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