net.sourceforge.cilib.games.game
Interface RealTimeGame

All Known Implementing Classes:
RealTimePredatorPreyGame, Tetris

public interface RealTimeGame

Author:
leo This interface should be extended by real time games. In a real time game all players make a decision based on the same game state, and their changes occur simultaneously. This implies that for a real time game the state of the game at the start of the round needs to be recorded so that all players can make a decision based on this game state.

Method Summary
 void recordRoundStartState()
          Record the state of the game at the start of the round
 

Method Detail

recordRoundStartState

void recordRoundStartState()
Record the state of the game at the start of the round



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