net.sourceforge.cilib.games.game
Interface StateGame

All Known Implementing Classes:
Tetris, TicTacToe

public interface StateGame

Author:
leo This interface should be extended by games that can be optimized by agents that expand every possible game state and select the best one. This implies the use of StateEvaluationAgents

Method Summary
 List<GameState> generateStates(int currentPlater)
          This method generates every possible from the current state for a specific player
 

Method Detail

generateStates

List<GameState> generateStates(int currentPlater)
This method generates every possible from the current state for a specific player

Parameters:
currentPlater - the player whos turn it is
Returns:
a list of possible game states


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